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ECODROP Delivery Failure Animation

  • Writer: OmegaRenderer
    OmegaRenderer
  • Aug 18, 2020
  • 1 min read




This is the animation i was talking about in my last post, it took 3 hours to render though. I think what made it take so long was the scratch nodes, (ultra-complicated!) and the water physics (technically not physics, its texture displacement, which is also super laggy). The story is, a delivery SSTO (single stage to orbit, basically a spaceplane) crashed in a marsh/swamp.

 
 
 

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